Showing posts with label workshop. Show all posts
Showing posts with label workshop. Show all posts

Tuesday, July 1, 2014

Comics Experience Make Comics Podcast Ep. 71 - Guest Appearance!

I was asked to talk on Ep. 71 of the Comics Experience Make Comics Podcast to talk about works inspire me to make my own comics. The other fantastic guests are Paul Allor, Amy Chu, Rich Douek, Bryan Richmond, and Joe Sergi!



Listen to the podcast


A big thanks to Joey Groah and Andy Schmidt, as well as the whole Comics Experience team!

Friday, January 24, 2014

My So-Called Writing Life

The story so far

This year marked the release of my first major comic book title. When Artifacts #33 hit the shelves a feeling came over me that was hard to describe. To paint you a picture as closely as possible, I'll tell you that I was excited, scared, and five-years-old. What I mean by the whole age thing is that I felt the same rush at the comic book store that I did as a youngster. I wasn't just a fan of the magic, I was part of it. It's the equivalent of Harry Potter fans reading about Hogwarts and then stepping off the train for their first class of Defense Against the Dark Arts.

But one thing kept coming up right before and after the book's release. Many people I know assumed that I wasn't going to be working as hard as I had been before the comic was released. In fact a few people have been throwing the word "famous" around. While I appreciate anyone who calls me famous (seriously it makes me feel like a giddy teenage girl) I don't think it applies in the slightest. Besides, that's not really what I'm going for when it comes to my writing career.

I see the publication of my first big issue at Top Cow as a step in the right direction. The first of many stone pillars I hope to climb in the next few years. And I don't think that I've made any big splash in the pond to start waving around flags, shooting flares, or chucking lightning bolts about. If anything I see it as the new bar that I have to continuously reach towards and now surpass. Which isn't easy, considering I'm hard on myself when it comes to writing.

Meanwhile, at the hall of scribbling

To achieve all of my writing goals I've had to come up with a schedule that's pretty brutal. Considering I'm working, going to school full time, and trying to make a comics career, there isn't a lot of room for screwing around. I feel bad when I have to turn down some trips to the bar, but when I'm there I just have creator's guilt anyway. I find myself wishing I was back at home working instead of overpaying for a glass of scotch.

So here's what I've been doing, and if it helps any other aspiring writers that's fantastic. If not, maybe it'll just be interesting to someone who wants to read more about comic book and fiction writers.

1. I write daily

This seems like the thing that everyone remembers from Stephen King's On Writing, but it's a solid piece of advice. Not only does it keep me sharp, it gives me a creative product at the end of the day. Right now I'm working on a novel that I dedicate at least 500 words to every afternoon (unless I have a short story due) and pair that with writing a minimum of five comic book pages and editing at least one script or short story before bed.

Treating writing like my own 9-5 job helps in ways you can't imagine. I remember hearing Jim Lee say on Kevin Smith's "Fat Man on Batman" podcast that he treated his drawing like a full-time job, even when no one had hired him. Whether you enjoy Jim Lee's art or not, that's a philosophy that separates people who can dream and people who can build there dreams into reality.

2. Process versus Product

I have a class right now that's almost completely full of shit in terms of how it romanticizes writing and "the process." Don't get me wrong, the instructor is a delight and I've learned a great deal of things about consulting and tutoring someone in writing. But the thing about the class that pisses me off is that it supports those kids who sit around "world building" for five years.

What do I mean by the "world building" kids? Well, first of all, "kids" is a blanket term. I use it way too much in life, but I figured I'd just explain that now instead of backspacing and writing this post like someone I'm not. Second, the "world builders" are the people who are studying writing or want to be writers but never produce anything. They're in love with the idea of being a writer and being admired for it, but they never finish any stories or put them out for exposure in the real world.

Referring to my writing as a product doesn't make it corporate or cheap. It gives me a finished labor of love that I can rework, reshape, and put out for the world to enjoy. Without a product there's no point in writing. So if someone tells you that you should never call your writing a "product" and that it's a "process," remind them that all of that person's favorite writers turned in a finished product when their manuscripts went to print.

Having a product of your writing at the end of the week will do wonders for you, even if it's just a rough draft.

3. Going out is a reward

This is the part that turns a lot of people off. I was talking to a girl in my major and she asked me about my writing/work/exercise schedule. When I told her she laughed and asked if I had anytime for a social life. The truth is, no matter how much I love those incredible times I spent with my friends after high school, part of me wishes I had worked harder.

My friends are incredible. I consider them family and I spend as much time as I can with them. But I also want to improve my craft and work towards writing as a living. That means putting in the time to get as good as I can at it, then putting in more time to be even better than that level.

No matter how hard I work, I always take time to spend with my friends. Even if it's just one night a week. They're my inspiration and my collective for talking about books, movies, TV, music, and all other forms of literature. 

That's all folks

I wish it were some big, complicated system that I could sell and make a million dollars from. But it's not. It's just these three simple things that I've crafted around my busy schedule. So if you're looking for inspiration, take it from a guy who is his own harshest critic -- feel free to beat yourself and work hard, but make sure to at least reward yourself. You should always be striving to go farther in your creative endeavors, always reaching for a new goal, but not at the cost of sleeping or eating.


Wednesday, July 31, 2013

Writing Improvements for Mr. Porter

I've been really lacking when it comes to writing up posts on this blog, but I do have a good reason for that. You see I've been putting my nose to the grindstone so much that I now only have a hole on the front of my face. I knew that I had the whole summer to write comic book scripts and pitches, but I didn't know I was going to spend the entire season doing exactly that.

I regret nothing!

Don't get me wrong, I go outside all the time. Between walking the dogs, going for runs, and taking strolls with my headphones on, I keep active. And a good book and a tall cup of iced coffee usually get me outside in the evenings.

The stories I've been working on are some of my best. Do I think that the things I've written in the past were bad? No, not at all. But I have seen an increase in creativity and skill from myself that I've never noticed before. Usually after a year or so I would notice a jump in my craft, but lately I've been jumping by leaps in bounds.

How can I tell without sounding like I'm giving myself fellatio?

That's a hard question (laughs like a schoolgirl at that pun), but I think I can answer it. The help that I've received from fellow writers and people in the comics industry has been phenomenal this year. The Comics Experience Workshop has been a huge help to me. The staff of Comics Experience, led by Andy Schmidt, is so knowledgeable and willing to push others to succeed that it should be criminal. Monthly challenges and critiquing other writer's scripts has kept me on my toes this year and I'm very thankful for it.

If you'd like to know more, here's a video for a bit of a visual appetizer:


If you're thinking about writing or drawing comics I can't recommend Comics Experience enough. They have classes for every aspect of the comic book industry and workshops each month that delve deeper into the creative and business sides of panels and gutters.

Instead of sitting around and asking yourself if you should create your own comics, why not just sign up and see if you like it?

Also, I want to point out that I'm not getting paid for this. This is pure opinion. Andy Schmidt has no idea that I'm writing this post.

So as I sip on this tall iced coffee before I go for my daily run, I want to remind everyone that they should always pursue what they love and surround themselves with others looking to succeed.

PORTER OUT!

*Drops invisible microphone*